Searched refs:ValidateTextureBufferRange (Results 1 – 4 of 4) sorted by relevance
461 bool ValidateTextureBufferRange(const Context *context,
922 bool ValidateTextureBufferRange(const Context *context,
1640 bool ValidateTextureBufferRange(const Context *context, in ValidateTextureBufferRange() function
8585 ValidateTextureBufferRange(context, texturePacked, internalformat, in GL_TextureBufferRange()