Searched refs:ValidateUniformMatrix (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/ |
D | validationES.h | 291 bool ValidateUniformMatrix(const Context *context,
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D | validationES2.cpp | 5052 return ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose); in ValidateUniformMatrix2fv() 5061 return ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose); in ValidateUniformMatrix3fv() 5070 return ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose); in ValidateUniformMatrix4fv()
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D | validationES3.cpp | 113 return ValidateUniformMatrix(context, valueType, location, count, transpose); in ValidateUniformMatrixES3()
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D | validationES.cpp | 2621 bool ValidateUniformMatrix(const Context *context, in ValidateUniformMatrix() function
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