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Searched refs:ValidateVertexP4ui (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationGL33_autogen.h117 bool ValidateVertexP4ui(const Context *context, GLenum type, GLuint value);
DvalidationGL3_autogen.h190 bool ValidateVertexP4ui(const Context *context, GLenum type, GLuint value);
DvalidationGL3.cpp450 bool ValidateVertexP4ui(const Context *context, GLenum type, GLuint value) in ValidateVertexP4ui() function
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp4529 bool isCallValid = (context->skipValidation() || ValidateVertexP4ui(context, type, value)); in GL_VertexP4ui()