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Searched refs:ValidateWindowPos3d (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationGL14_autogen.h70 bool ValidateWindowPos3d(const Context *context, GLdouble x, GLdouble y, GLdouble z);
DvalidationGL1.cpp1785 bool ValidateWindowPos3d(const Context *context, GLdouble x, GLdouble y, GLdouble z) in ValidateWindowPos3d() function
DvalidationGL1_autogen.h550 bool ValidateWindowPos3d(const Context *context, GLdouble x, GLdouble y, GLdouble z);
/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp10018 bool isCallValid = (context->skipValidation() || ValidateWindowPos3d(context, x, y, z)); in GL_WindowPos3d()