Searched refs:Vec2Value (Results 1 – 17 of 17) sorted by relevance
/external/skia/modules/skottie/src/animator/ |
D | Vec2KeyframeAnimator.cpp | 24 Vec2Value v2; 31 Builder(Vec2Value* vec_target, float* rot_target) in Builder() 128 Vec2Value* fVecTarget; // required 137 std::vector<SpatialValue> vs, Vec2Value* vec_target, float* rot_target) in Vec2KeyframeAnimator() 143 StateChanged update(const Vec2Value& new_vec_value, const Vec2Value& new_tan_value) { in update() 204 Vec2Value* fVecTarget; 214 Vec2Value* v, float* orientation) { in bindAutoOrientable() 231 bool AnimatablePropertyContainer::bind<Vec2Value>(const AnimationBuilder& abuilder, in bind() 233 Vec2Value* v) { in bind()
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/external/skia/modules/skottie/src/ |
D | SkottieValue.h | 23 using Vec2Value = SkV2; variable
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D | Transform.h | 65 Vec2Value fAnchorPoint = { 0, 0 },
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D | Layer.cpp | 128 Vec2Value fFeather = {0,0};
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/external/skia/modules/skottie/src/layers/shapelayer/ |
D | Ellipse.cpp | 43 Vec2Value fSize = {0,0},
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D | Rectangle.cpp | 44 Vec2Value fSize = {0,0},
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D | Polystar.cpp | 74 Vec2Value fPosition = {0,0};
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D | Repeater.cpp | 154 Vec2Value fAnchorPoint = { 0, 0 },
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D | Gradient.cpp | 201 Vec2Value fStartPoint = {0,0},
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/external/skia/modules/skottie/src/text/ |
D | TextAnimator.h | 41 Vec2Value blur = { 0, 0 },
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D | TextAdapter.h | 111 Vec2Value fGroupingAlignment = {0,0};
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/external/skia/modules/skottie/src/effects/ |
D | CornerPinEffect.cpp | 69 Vec2Value fUL,
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D | GradientEffect.cpp | 120 Vec2Value fStartPoint = {0,0},
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D | RadialWipeEffect.cpp | 160 Vec2Value fWipeCenter = {0,0};
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D | MotionTileEffect.cpp | 215 Vec2Value fTileCenter = {0,0};
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D | FractalNoiseEffect.cpp | 442 Vec2Value fOffset = {0,0},
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D | SphereEffect.cpp | 394 Vec2Value fOffset = {0,0};
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