Searched refs:Window_android (Results 1 – 8 of 8) sorted by relevance
15 Window_android* window = new Window_android(); in CreateNativeWindow()23 bool Window_android::init(SkiaAndroidApp* skiaAndroidApp) { in init()30 void Window_android::setTitle(const char* title) { in setTitle()34 void Window_android::setUIState(const char* state) { in setUIState()38 bool Window_android::attach(BackendType attachType) { in attach()47 void Window_android::initDisplay(ANativeWindow* window) { in initDisplay()73 void Window_android::onDisplayDestroyed() { in onDisplayDestroyed()77 void Window_android::onInval() { in onInval()81 void Window_android::paintIfNeeded() { in paintIfNeeded()
16 class Window_android : public Window {18 Window_android() : Window() {} in Window_android() function19 ~Window_android() override {} in ~Window_android()
130 ((Window_android*)skiaAndroidApp->fWindow)->paintIfNeeded(); in message_callback()136 auto window_android = (Window_android*)skiaAndroidApp->fWindow; in message_callback()138 ((Window_android*)skiaAndroidApp->fWindow)->paintIfNeeded(); in message_callback()145 auto window_android = (Window_android*)skiaAndroidApp->fWindow; in message_callback()158 auto window_android = (Window_android*)skiaAndroidApp->fWindow; in message_callback()
15 Window_android* window = new Window_android(); in CreateNativeWindow()23 bool Window_android::init(SkiaAndroidApp* skiaAndroidApp) { in init()30 void Window_android::setTitle(const char* title) { in setTitle()34 void Window_android::setUIState(const char* state) { in setUIState()38 bool Window_android::attach(BackendType attachType) { in attach()47 void Window_android::initDisplay(ANativeWindow* window) { in initDisplay()69 void Window_android::onDisplayDestroyed() { in onDisplayDestroyed()73 void Window_android::onInval() { in onInval()77 void Window_android::paintIfNeeded() { in paintIfNeeded()
2559 "tools/sk_app/android/Window_android.cpp",2560 "tools/sk_app/android/Window_android.h",
2105 "tools/sk_app/android/Window_android.cpp",