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Searched refs:_EGL_CHECK_SURFACE (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/egl/main/
Deglapi.c156 #define _EGL_CHECK_SURFACE(disp, surf, ret) \ macro
1201 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglDestroySurface()
1217 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglQuerySurface()
1236 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglSurfaceAttrib()
1252 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglBindTexImage()
1267 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglReleaseTexImage()
1320 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglSwapBuffers()
1363 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in _eglSwapBuffersWithDamageCommon()
1445 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglSetDamageRegionKHR()
1482 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglCopyBuffers()
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