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Searched refs:__glXFlushRenderBuffer (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/glx/
Dpackrender.h78 pc = __glXFlushRenderBuffer(gc, pc); \
84 pc = __glXFlushRenderBuffer(gc, pc); \
90 pc = __glXFlushRenderBuffer(gc, pc); \
99 pc = __glXFlushRenderBuffer(gc, pc); \
108 pc = __glXFlushRenderBuffer(gc, pc); \
117 pc = __glXFlushRenderBuffer(gc, pc); \
146 (void) __glXFlushRenderBuffer(gc, pc); \
Dindirect_vertex_array.c550 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawArrays_none()
557 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawArrays_none()
565 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_none()
650 __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_header_old()
668 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_header_old()
728 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_old()
776 gc->pc = __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawElements_none()
790 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawElements_none()
808 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawElements_none()
816 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawElements_none()
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Dindirect_glx.c202 __glXFlushRenderBuffer(gc, gc->pc); in indirect_wait_gl()
221 __glXFlushRenderBuffer(gc, gc->pc); in indirect_wait_x()
240 __glXFlushRenderBuffer(gc, gc->pc); in indirect_use_x_font()
Dpacksingle.h68 (void) __glXFlushRenderBuffer(gc, pc); \
Dsingle2.c681 (void) __glXFlushRenderBuffer(gc, gc->pc); in __indirect_glGetString()
890 (void) __glXFlushRenderBuffer(gc, gc->pc); in __indirect_glAreTexturesResident()
Dglxext.c990 (void) __glXFlushRenderBuffer(gc, gc->pc); in __glXSetupForCommand()
1023 __glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc) in __glXFlushRenderBuffer() function
Dglxclient.h644 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);