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Searched refs:_bfc0 (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dffvertex_prog.c1026 struct ureg _bfc0 = undef, _bfc1 = undef; in build_lighting() local
1068 _bfc0 = make_temp(p, get_scenecolor(p, 1)); in build_lighting()
1072 _bfc1 = _bfc0; in build_lighting()
1089 emit_op1(p, OPCODE_MOV, res0, 0, _bfc0); in build_lighting()
1240 res0 = _bfc0; in build_lighting()
1245 res0 = _bfc0; in build_lighting()
1261 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0); in build_lighting()
1265 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); /**/ in build_lighting()
1269 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); in build_lighting()
1272 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0); in build_lighting()