Searched refs:_col0 (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 1025 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1050 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1054 _col1 = _col0; in build_lighting() 1079 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1185 res0 = _col0; in build_lighting() 1192 res0 = _col0; in build_lighting() 1200 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1205 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1210 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1213 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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