Home
last modified time | relevance | path

Searched refs:_eglGetContextHandle (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/egl/main/
Deglcontext.h152 _eglGetContextHandle(_EGLContext *ctx) in _eglGetContextHandle() function
Deglapi.c1285 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapInterval()
1324 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapBuffers()
1366 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglSwapBuffersWithDamageCommon()
1447 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSetDamageRegionKHR()
1505 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglWaitClientCommon()
1548 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglWaitNative()
1578 ret = _eglGetContextHandle(ctx); in eglGetCurrentContext()
2177 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapBuffersRegionNOK()
Deglsurface.c550 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglQuerySurface()