Searched refs:_mesa_delete_linked_shader (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | standalone_scaffolding.h | 63 _mesa_delete_linked_shader(struct gl_context *ctx,
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D | standalone_scaffolding.cpp | 142 _mesa_delete_linked_shader(struct gl_context *, in _mesa_delete_linked_shader() function 154 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[i]); in _mesa_clear_shader_program_data()
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D | linker.cpp | 2476 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders() 2527 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders() 2563 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders() 4712 _mesa_delete_linked_shader(ctx, sh); in link_shaders() 4735 _mesa_delete_linked_shader(ctx, sh); in link_shaders()
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/external/mesa3d/src/mesa/main/ |
D | shaderobj.c | 137 _mesa_delete_linked_shader(struct gl_context *ctx, in _mesa_delete_linked_shader() function 331 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[sh]); in _mesa_clear_shader_program_data()
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D | shaderobj.h | 94 _mesa_delete_linked_shader(struct gl_context *ctx,
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D | glspirv.c | 154 _mesa_delete_linked_shader(ctx, linked); in _mesa_spirv_link_shaders()
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