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Searched refs:_mesa_delete_linked_shader (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dstandalone_scaffolding.h63 _mesa_delete_linked_shader(struct gl_context *ctx,
Dstandalone_scaffolding.cpp142 _mesa_delete_linked_shader(struct gl_context *, in _mesa_delete_linked_shader() function
154 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[i]); in _mesa_clear_shader_program_data()
Dlinker.cpp2476 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders()
2527 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders()
2563 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders()
4712 _mesa_delete_linked_shader(ctx, sh); in link_shaders()
4735 _mesa_delete_linked_shader(ctx, sh); in link_shaders()
/external/mesa3d/src/mesa/main/
Dshaderobj.c137 _mesa_delete_linked_shader(struct gl_context *ctx, in _mesa_delete_linked_shader() function
331 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[sh]); in _mesa_clear_shader_program_data()
Dshaderobj.h94 _mesa_delete_linked_shader(struct gl_context *ctx,
Dglspirv.c154 _mesa_delete_linked_shader(ctx, linked); in _mesa_spirv_link_shaders()