Searched refs:_mesa_glthread_finish_before (Results 1 – 3 of 3) sorted by relevance
184 _mesa_glthread_finish_before(ctx, func); in _mesa_glthread_disable()289 _mesa_glthread_finish_before(struct gl_context *ctx, const char *func) in _mesa_glthread_finish_before() function
331 _mesa_glthread_finish_before(ctx, "DrawArrays"); in draw_arrays()354 _mesa_glthread_finish_before(ctx, "DrawArrays"); in draw_arrays()494 _mesa_glthread_finish_before(ctx, "MultiDrawArrays"); in _mesa_marshal_MultiDrawArrays()680 _mesa_glthread_finish_before(ctx, "DrawElements"); in draw_elements()948 _mesa_glthread_finish_before(ctx, "DrawElements"); in _mesa_marshal_MultiDrawElementsBaseVertex()
190 void _mesa_glthread_finish_before(struct gl_context *ctx, const char *func);