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Searched refs:_sword_attack_damage (Results 1 – 1 of 1) sorted by relevance

/external/flatbuffers/tests/union_vector/
Dunion_vector_generated.h293 bool mutate_sword_attack_damage(int32_t _sword_attack_damage) { in mutate_sword_attack_damage()
294 return SetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, _sword_attack_damage, 0); in mutate_sword_attack_damage()
502 auto _sword_attack_damage = _o->sword_attack_damage; in CreateAttacker() local
505 _sword_attack_damage); in CreateAttacker()