Searched refs:_vbo_save_get_max_index (Results 1 – 2 of 2) sorted by relevance
99 _vbo_save_get_max_index(const struct vbo_save_vertex_list *node) in _vbo_save_get_max_index() function
214 GLuint max_index = _vbo_save_get_max_index(node); in vbo_save_playback_vertex_list()