Searched refs:_vbo_save_get_min_index (Results 1 – 3 of 3) sorted by relevance
88 _vbo_save_get_min_index(const struct vbo_save_vertex_list *node) in _vbo_save_get_min_index() function
213 GLuint min_index = _vbo_save_get_min_index(node); in vbo_save_playback_vertex_list()
195 + stride*(_vbo_save_get_min_index(node) + wrap_count)); in _vbo_loopback_vertex_list()