Searched refs:_writeMask (Results 1 – 2 of 2) sorted by relevance
528 void BlendDesc::reset(MTLColorWriteMask _writeMask)530 writeMask = _writeMask;589 void RenderPipelineColorAttachmentDesc::reset(MTLPixelFormat format, MTLColorWriteMask _writeMask)593 BlendDesc::reset(_writeMask);
969 deUint32 _writeMask, in StencilOpState() argument978 writeMask = _writeMask; in StencilOpState()