Searched refs:absY (Results 1 – 11 of 11) sorted by relevance
/external/fonttools/Lib/fontTools/ttLib/ |
D | woff2.py | 941 absY = abs(y) 947 if x == 0 and absY < 1280: 948 flags.append(onCurveBit + ((absY & 0xf00) >> 7) + ySignBit) 949 triplets.append(absY & 0xff) 953 elif absX < 65 and absY < 65: 954 flags.append(onCurveBit + 20 + ((absX - 1) & 0x30) + (((absY - 1) & 0x30) >> 2) + xySignBits) 955 triplets.append((((absX - 1) & 0xf) << 4) | ((absY - 1) & 0xf)) 956 elif absX < 769 and absY < 769: 957 …flags.append(onCurveBit + 84 + 12 * (((absX - 1) & 0x300) >> 8) + (((absY - 1) & 0x300) >> 6) + xy… 959 triplets.append((absY - 1) & 0xff) [all …]
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/external/skia/tests/ |
D | PathOpsAngleTest.cpp | 131 double absY = fabs(y); in find_slop() local 132 double length = absX < absY ? absX / 2 + absY : absX + absY / 2; in find_slop()
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/external/skqp/tests/ |
D | PathOpsAngleTest.cpp | 132 double absY = fabs(y); in find_slop() local 133 double length = absX < absY ? absX / 2 + absY : absX + absY / 2; in find_slop()
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/external/angle/src/compiler/translator/tree_ops/ |
D | RewriteCubeMapSamplersAs2DArray.cpp | 439 TIntermSymbol *absY = new TIntermSymbol(CreateTempVariable(mSymbolTable, floatType)); in declareCoordTranslationFunction() local 446 &absY->variable(), in declareCoordTranslationFunction() 544 TIntermSequence argsMaxYZ = {absY->deepCopy(), absZ->deepCopy()}; in declareCoordTranslationFunction() 553 TIntermTyped *isYMajor = new TIntermBinary(EOpEqual, ma->deepCopy(), absY->deepCopy()); in declareCoordTranslationFunction() 615 new TIntermBinary(EOpAssign, ma->deepCopy(), absY->deepCopy())); in declareCoordTranslationFunction()
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/external/skia/src/pathops/ |
D | SkOpAngle.cpp | 710 double absY = fabs(y); in findSector() local 711 double xy = SkPath::kLine_Verb == verb || !AlmostEqualUlps(absX, absY) ? absX - absY : 0; in findSector()
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/external/skqp/src/pathops/ |
D | SkOpAngle.cpp | 710 double absY = fabs(y); in findSector() local 711 double xy = SkPath::kLine_Verb == verb || !AlmostEqualUlps(absX, absY) ? absX - absY : 0; in findSector()
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/external/skqp/src/core/ |
D | SkGeometry.cpp | 1408 SkScalar absY = SkScalarAbs(y); in BuildUnitArc() local 1413 if (absY <= SK_ScalarNearlyZero && x > 0 && ((y >= 0 && kCW_SkRotationDirection == dir) || in BuildUnitArc() 1433 SkASSERT(absY - SK_Scalar1 <= SK_ScalarNearlyZero); in BuildUnitArc()
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/external/skia/src/core/ |
D | SkGeometry.cpp | 1648 SkScalar absY = SkScalarAbs(y); in BuildUnitArc() local 1653 if (absY <= SK_ScalarNearlyZero && x > 0 && ((y >= 0 && kCW_SkRotationDirection == dir) || in BuildUnitArc() 1673 SkASSERT(absY - SK_Scalar1 <= SK_ScalarNearlyZero); in BuildUnitArc()
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 1323 Float4 absY = Abs(y); in cubeFace() local 1326 Int4 xy = CmpNLE(absX, absY); // abs(x) > abs(y) in cubeFace() 1327 Int4 yz = CmpNLE(absY, absZ); // abs(y) > abs(z) in cubeFace() 1356 M = Max(Max(absX, absY), absZ); in cubeFace()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1585 Float4 absY = Abs(y); in cubeFace() local 1588 Int4 xy = CmpNLE(absX, absY); // abs(x) > abs(y) in cubeFace() 1589 Int4 yz = CmpNLE(absY, absZ); // abs(y) > abs(z) in cubeFace() 1616 M = Max(Max(absX, absY), absZ); in cubeFace()
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/external/mesa3d/prebuilt-intermediates/nir/ |
D | nir_constant_expressions.c | 20814 float absY = fabsf(src0.y); in evaluate_cube_face_coord() local 20818 if (absX >= absY && absX >= absZ) { ma = 2 * src0.x; } in evaluate_cube_face_coord() 20819 if (absY >= absX && absY >= absZ) { ma = 2 * src0.y; } in evaluate_cube_face_coord() 20820 if (absZ >= absX && absZ >= absY) { ma = 2 * src0.z; } in evaluate_cube_face_coord() 20822 if (src0.x >= 0 && absX >= absY && absX >= absZ) { dst.x = -src0.z; dst.y = -src0.y; } in evaluate_cube_face_coord() 20823 if (src0.x < 0 && absX >= absY && absX >= absZ) { dst.x = src0.z; dst.y = -src0.y; } in evaluate_cube_face_coord() 20824 if (src0.y >= 0 && absY >= absX && absY >= absZ) { dst.x = src0.x; dst.y = src0.z; } in evaluate_cube_face_coord() 20825 if (src0.y < 0 && absY >= absX && absY >= absZ) { dst.x = src0.x; dst.y = -src0.z; } in evaluate_cube_face_coord() 20826 if (src0.z >= 0 && absZ >= absX && absZ >= absY) { dst.x = src0.x; dst.y = -src0.y; } in evaluate_cube_face_coord() 20827 if (src0.z < 0 && absZ >= absX && absZ >= absY) { dst.x = -src0.x; dst.y = -src0.y; } in evaluate_cube_face_coord() [all …]
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