Searched refs:accumulateComplexType (Results 1 – 1 of 1) sorted by relevance
906 static int accumulateComplexType (const glu::VarType& complexType, const DataTypeMap& dTypeMap) in accumulateComplexType() function913 return arraySize * accumulateComplexType(complexType.getElementType(), dTypeMap); in accumulateComplexType()919 sum += accumulateComplexType(complexType.getStructPtr()->getMember(ndx).getType(), dTypeMap); in accumulateComplexType()947 …retVal += numInstances * accumulateComplexType(shader->getDefaultBlock().interfaceBlocks[ndx].vari… in accumulateShader()953 retVal += accumulateComplexType(shader->getDefaultBlock().variables[varNdx].varType, dMap); in accumulateShader()1017 return accumulateComplexType(complexType, InstanceCounter(predicate)); in getNumTypeInstances()1071 …retVal += accumulateComplexType(shader->getDefaultBlock().variables[varNdx].varType, getNumDataTyp… in getNumDefaultBlockComponents()1229 return accumulateComplexType(*path.back().getVariableType(), getNumDataTypeComponents); in getNumFeedbackVaryingComponents()