Searched refs:activeValue (Results 1 – 1 of 1) sorted by relevance
1202 debug::Value *activeValue = nullptr; member in sw::sw::SpirvShader::Impl::Debugger::LocalVariableValue2056 auto activeValueChanged = activeValue != newActiveValue; in updateValue()2057 activeValue = newActiveValue; in updateValue()2059 if(activeValue && activeValueChanged) in updateValue()2062 …ASSERT(activeValue->local == shared->variable); // If this isn't true, then something is very won… in updateValue()2065 auto ptr = shared->state->debugger->shadow.get(shared->state, activeValue->value); in updateValue()2066 for(auto op : activeValue->expression->operations) in updateValue()