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Searched refs:activeVaryings (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3212 VaryingList &activeVaryings = shaderObject->varyings; in declareVarying() local
3233 for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++) in declareVarying()
3247 activeVaryings.push_back(glsl::Varying(type, name, registerIndex, 0)); in declareVarying()