Searched refs:active_subroutine_name (Results 1 – 1 of 1) sorted by relevance
3573 std::vector<GLchar> active_subroutine_name; in inspectActiveSubroutineName() local3578 active_subroutine_name.resize(m_n_active_subroutine_name_length + 1); in inspectActiveSubroutineName()3584 …gl.getActiveSubroutineName(program_id, GL_VERTEX_SHADER, uniform, (GLsizei)active_subroutine_name.… in inspectActiveSubroutineName()3585 0 /* length */, &active_subroutine_name[0]); in inspectActiveSubroutineName()3590 if (0 == strcmp(subroutine_names[name], &active_subroutine_name[0])) in inspectActiveSubroutineName()3602 << ". Result: " << &active_subroutine_name[0] << tcu::TestLog::EndMessage; in inspectActiveSubroutineName()