Searched refs:addI16 (Results 1 – 7 of 7) sorted by relevance
/external/flatbuffers/tests/MyGame/Example/ |
D | TypeAliases.php | 196 self::addI16($builder, $i16); 235 public static function addI16(FlatBufferBuilder $builder, $i16) function in MyGame\\Example\\TypeAliases
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D | TypeAliases.java | 76 TypeAliases.addI16(builder, i16); in createTypeAliases() 85 public static void addI16(FlatBufferBuilder builder, short i16) { builder.addShort(2, i16, 0); } in addI16() method in TypeAliases
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D | TypeAliases.kt | 224 addI16(builder, i16) in createTypeAliases() 232 fun addI16(builder: FlatBufferBuilder, i16: Short) = builder.addShort(2, i16, 0) in startTypeAliases() method
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/external/flatbuffers/tests/ |
D | monster_test_generated.ts | 2947 static addI16(builder:flatbuffers.Builder, i16:number) { method in MyGame.Example.TypeAliases 3078 TypeAliases.addI16(builder, i16);
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D | monster_test_generated.js | 3153 MyGame.Example.TypeAliases.addI16 = function(builder, i16) { function in MyGame.Example.TypeAliases 3300 MyGame.Example.TypeAliases.addI16(builder, i16);
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D | monster_test_my_game.example_generated.dart | 1414 int addI16(int i16) {
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/external/flatbuffers/dart/test/ |
D | monster_test_my_game.example_generated.dart | 1416 int addI16(int i16) {
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