Searched refs:addI32 (Results 1 – 7 of 7) sorted by relevance
/external/flatbuffers/tests/MyGame/Example/ |
D | TypeAliases.php | 198 self::addI32($builder, $i32); 255 public static function addI32(FlatBufferBuilder $builder, $i32) function in MyGame\\Example\\TypeAliases
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D | TypeAliases.java | 74 TypeAliases.addI32(builder, i32); in createTypeAliases() 87 public static void addI32(FlatBufferBuilder builder, int i32) { builder.addInt(4, i32, 0); } in addI32() method in TypeAliases
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D | TypeAliases.kt | 222 addI32(builder, i32) in createTypeAliases() 234 fun addI32(builder: FlatBufferBuilder, i32: Int) = builder.addInt(4, i32, 0) in startTypeAliases() method
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/external/flatbuffers/tests/ |
D | monster_test_generated.ts | 2963 static addI32(builder:flatbuffers.Builder, i32:number) { method in MyGame.Example.TypeAliases 3080 TypeAliases.addI32(builder, i32);
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D | monster_test_generated.js | 3169 MyGame.Example.TypeAliases.addI32 = function(builder, i32) { function in MyGame.Example.TypeAliases 3302 MyGame.Example.TypeAliases.addI32(builder, i32);
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D | monster_test_my_game.example_generated.dart | 1422 int addI32(int i32) {
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/external/flatbuffers/dart/test/ |
D | monster_test_my_game.example_generated.dart | 1424 int addI32(int i32) {
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