Searched refs:addI8 (Results 1 – 7 of 7) sorted by relevance
/external/flatbuffers/tests/MyGame/Example/ |
D | TypeAliases.php | 194 self::addI8($builder, $i8); 215 public static function addI8(FlatBufferBuilder $builder, $i8) function in MyGame\\Example\\TypeAliases
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D | TypeAliases.java | 78 TypeAliases.addI8(builder, i8); in createTypeAliases() 83 public static void addI8(FlatBufferBuilder builder, byte i8) { builder.addByte(0, i8, 0); } in addI8() method in TypeAliases
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D | TypeAliases.kt | 226 addI8(builder, i8) in createTypeAliases() 230 fun addI8(builder: FlatBufferBuilder, i8: Byte) = builder.addByte(0, i8, 0) in startTypeAliases() method
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/external/flatbuffers/tests/ |
D | monster_test_generated.ts | 2931 static addI8(builder:flatbuffers.Builder, i8:number) { method in MyGame.Example.TypeAliases 3076 TypeAliases.addI8(builder, i8);
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D | monster_test_generated.js | 3137 MyGame.Example.TypeAliases.addI8 = function(builder, i8) { function in MyGame.Example.TypeAliases 3298 MyGame.Example.TypeAliases.addI8(builder, i8);
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D | monster_test_my_game.example_generated.dart | 1406 int addI8(int i8) {
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/external/flatbuffers/dart/test/ |
D | monster_test_my_game.example_generated.dart | 1408 int addI8(int i8) {
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