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Searched refs:addProlog (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTargetLowering.h330 virtual void addProlog(CfgNode *Node) = 0;
DIceTargetLoweringMIPS32.h704 void addProlog(CfgNode *Node) override;
DIceCfg.cpp1434 getTarget()->addProlog(Entry); in genFrame()
DIceTargetLoweringARM32.h164 void addProlog(CfgNode *Node) override;
DIceTargetLoweringX86Base.h234 void addProlog(CfgNode *Node) override;
DIceTargetLoweringMIPS32.cpp1481 void TargetMIPS32::addProlog(CfgNode *Node) { in addProlog() function in Ice::MIPS32::TargetMIPS32
DIceTargetLoweringARM32.cpp1425 void TargetARM32::addProlog(CfgNode *Node) { in addProlog() function in Ice::ARM32::TargetARM32
DIceTargetLoweringX86BaseImpl.h1007 void TargetX86Base<TraitsType>::addProlog(CfgNode *Node) {