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Searched refs:addRTHeightUniform (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp86 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in createVkShaderModule()
101 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in installVkShaderModule()
/external/skqp/src/gpu/glsl/
DGrGLSLProgramBuilder.h62 void addRTHeightUniform(const char* name);
DGrGLSLProgramBuilder.cpp361 void GrGLSLProgramBuilder::addRTHeightUniform(const char* name) { in addRTHeightUniform() function in GrGLSLProgramBuilder
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.h76 void addRTHeightUniform(const char* name);
DGrGLSLProgramBuilder.cpp345 void GrGLSLProgramBuilder::addRTHeightUniform(const char* name) { in addRTHeightUniform() function in GrGLSLProgramBuilder
/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp87 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in createVkShaderModule()
106 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in installVkShaderModule()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp129 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in loadHLSLFromCache()
176 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in compileD3DProgram()
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm79 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
/external/skqp/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp170 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in addInputVars()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm95 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
486 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp151 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in addInputVars()
/external/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp444 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in createShaderModule()