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Searched refs:add_color (Results 1 – 12 of 12) sorted by relevance

/external/flatbuffers/samples/
Dsample_binary.lobster50 .add_color(MyGame_Sample_Color_Red)
Dmonster_generated.lobster87 def add_color(color:Color):
Dmonster_generated.rs251 builder.add_color(args.color); in create()
366 pub fn add_color(&mut self, color: Color) { in add_color() method
Dmonster_generated.h386 void add_color(MyGame::Sample::Color color) {
435 builder_.add_color(color);
/external/flatbuffers/grpc/tests/
Dmessage_builder_test.cpp203 wrapper.add_color(m1_color()); in populate_first_half()
/external/flatbuffers/tests/
Dmonster_test_generated.lobster119 def add_color(color:Color):
386 def add_color(color:Color):
Dmonster_test_generated.rs787 builder.add_color(args.color); in create()
816 pub fn add_color(&mut self, color: Color) { in add_color() method
1109 builder.add_color(args.color); in create()
1598 pub fn add_color(&mut self, color: Color) { in add_color() method
Dmonster_test_generated.h928 void add_color(MyGame::Example::Color color) {
947 builder_.add_color(color);
1781 void add_color(MyGame::Example::Color color) {
2021 builder_.add_color(color);
Dtest.cpp648 color_monster.add_color(Color(Color_Blue | Color_Red)); in JsonEnumsTest()
661 future_color.add_color( in JsonEnumsTest()
/external/flatbuffers/docs/source/
DInternals.md229 void add_color(int8_t color) { fbb_.AddElement<int8_t>(16, color, 2); }
250 builder_.add_color(color);
DTutorial.md1671 .add_color(MyGame_Sample_Color_Red)
1745 monster_builder.add_color(Color_Red);
/external/flatbuffers/tests/cpp17/generated_cpp17/
Dmonster_test_generated.h761 void add_color(MyGame::Example::Color color) {
780 builder_.add_color(color);
1556 void add_color(MyGame::Example::Color color) {
1796 builder_.add_color(color);