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Searched refs:add_gpr_array (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sb/
Dsb_bc_parser.cpp120 sh->add_gpr_array(0, bc->ngpr, 0x0F); in parse_decls()
135 sh->add_gpr_array(a.gpr_start, a.gpr_count, a.comp_mask); in parse_decls()
138 sh->add_gpr_array(0, pshader->bc.ngpr, 0x0F); in parse_decls()
147 sh->add_gpr_array(a.gpr_start, a.gpr_count, a.comp_mask); in parse_decls()
Dsb_shader.h335 void add_gpr_array(unsigned gpr_start, unsigned gpr_count,
Dsb_shader.cpp391 void shader::add_gpr_array(unsigned gpr_start, unsigned gpr_count, in add_gpr_array() function in r600_sb::shader