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Searched refs:alignedInput (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/
Dcopyvertex.inc.h162 GLfixed alignedInput; in Copy32FixedTo32FVertexData() local
163 memcpy(&alignedInput, offsetInput + j * sizeof(GLfixed), sizeof(GLfixed)); in Copy32FixedTo32FVertexData()
164 offsetOutput[j] = static_cast<float>(alignedInput) * divisor; in Copy32FixedTo32FVertexData()