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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DPixelTransfer11.cpp133 unsigned int alignmentBytes = static_cast<unsigned int>(unpack.alignment); in setBufferToTextureCopyParams() local
135 (alignmentBytes <= bytesPerPixel ? 1 : alignmentBytes / bytesPerPixel); in setBufferToTextureCopyParams()