Searched refs:all_pnames (Results 1 – 1 of 1) sorted by relevance
12031 glw::GLenum all_pnames[] = { GL_DEPTH_STENCIL_TEXTURE_MODE, in Prepare() local12050 glw::GLuint all_pnames_count = sizeof(all_pnames) / sizeof(all_pnames[0]); in Prepare()12061 if (all_pnames[i] == m_pname_invalid) in Prepare()13560 glw::GLenum all_pnames[] = { GL_TEXTURE_WIDTH, in iterate() local13584 glw::GLuint all_pnames_count = sizeof(all_pnames) / sizeof(all_pnames[0]); in iterate()13596 if (all_pnames[i] == pname_invalid) in iterate()13759 glw::GLenum all_pnames[] = { GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, in iterate() local13789 glw::GLuint all_pnames_count = sizeof(all_pnames) / sizeof(all_pnames[0]); in iterate()13801 if (all_pnames[i] == pname_invalid) in iterate()