Searched refs:alphaDefaultValueBits (Results 1 – 2 of 2) sorted by relevance
15 uint32_t alphaDefaultValueBits>38 const T defaultAlphaValue = gl::bitCast<T>(alphaDefaultValueBits); in CopyNativeVertexData()529 const uint32_t alphaDefaultValueBits = normalized ? (isSigned ? 0x1 : 0x3) : 0x1; in CopyXYZ10ToXYZWFloatVertexData() local543 alphaDefaultValueBits, offsetOutput + (3 * outputComponentSize)); in CopyXYZ10ToXYZWFloatVertexData()
26 uint32_t alphaDefaultValueBits>