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Searched refs:alphaToCoverageEnabled (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.h286 bool alphaToCoverageEnabled : 1; member
Dmtl_state_cache.mm169 ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, alphaToCoverageEnabled);
958 desc.alphaToCoverageEnabled = false;
DContextMtl.mm2307 mRenderPipelineDesc.alphaToCoverageEnabled = mState.isSampleAlphaToCoverageEnabled();
/external/vulkan-validation-layers/layers/
Dshader_validation.cpp1022 bool alphaToCoverageEnabled = pipeline->graphicsPipelineCI.pMultisampleState != NULL && in ValidateFsOutputsAgainstRenderPass() local
1037 if (!alphaToCoverageEnabled || it_a->first.first != 0) { in ValidateFsOutputsAgainstRenderPass()
1075 if (alphaToCoverageEnabled && !locationZeroHasAlpha) { in ValidateFsOutputsAgainstRenderPass()