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Searched refs:amber_depth_stencil_format (Results 1 – 1 of 1) sorted by relevance

/external/deqp-deps/amber/src/dawn/
Dengine_dawn.cc948 auto* amber_depth_stencil_format = depthBuffer->GetFormat(); in CreateRenderPipelineDescriptor() local
949 if (!amber_depth_stencil_format) in CreateRenderPipelineDescriptor()
951 result = GetDawnTextureFormat(*amber_depth_stencil_format, in CreateRenderPipelineDescriptor()
1204 auto* amber_depth_stencil_format = depthBuffer->GetFormat(); in CreateRenderPassDescriptor() local
1205 if (!amber_depth_stencil_format) in CreateRenderPassDescriptor()
1207 Result result = GetDawnTextureFormat(*amber_depth_stencil_format, in CreateRenderPassDescriptor()
1558 auto* amber_depth_stencil_format = depthBuffer->GetFormat(); in AttachBuffersAndTextures() local
1559 if (!amber_depth_stencil_format) in AttachBuffersAndTextures()
1564 result = GetDawnTextureFormat(*amber_depth_stencil_format, in AttachBuffersAndTextures()