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Searched refs:angleDefaultEnv (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DDisplay.cpp153 std::string angleDefaultEnv = angle::GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM"); in GetDisplayTypeFromEnvironment() local
154 angle::ToLower(&angleDefaultEnv); in GetDisplayTypeFromEnvironment()
157 if ((angleDefaultEnv == "vulkan") || (angleDefaultEnv == "vulkan-null") || in GetDisplayTypeFromEnvironment()
158 (angleDefaultEnv == "swiftshader")) in GetDisplayTypeFromEnvironment()
165 if (angleDefaultEnv == "gl") in GetDisplayTypeFromEnvironment()
172 if (angleDefaultEnv == "d3d11") in GetDisplayTypeFromEnvironment()
179 if (angleDefaultEnv == "metal") in GetDisplayTypeFromEnvironment()
186 if (angleDefaultEnv == "null") in GetDisplayTypeFromEnvironment()
192 if (angleDefaultEnv == "metal") in GetDisplayTypeFromEnvironment()
223 std::string angleDefaultEnv = angle::GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM"); in GetDeviceTypeFromEnvironment() local
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