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Searched refs:apply_ps1x_projection (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c834 apply_ps1x_projection(struct shader_translator *tx, struct ureg_dst dst, in apply_ps1x_projection() function
869 apply_ps1x_projection(tx, tmp, src0, idx); in TEX_with_ps1x_projection()
2562 apply_ps1x_projection(tx, texcoord, tx->regs.vT[m], m); in DECL_SPECIAL()