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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp209 const auto *arrayAttrib = &vertexArrayAttribs[locationIndex]; in SortAttributesByLayout() local
210 if (arrayAttrib->attribute && arrayAttrib->attribute->enabled) in SortAttributesByLayout()
212 (*sortedAttributesOut)[d3dSemantic] = arrayAttrib; in SortAttributesByLayout()