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Searched refs:as_gs_a (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_tess_eval.cpp89 m_key.vs.as_gs_a) { in do_allocate_reserved_registers()
94 if (m_key.vs.as_gs_a) in do_allocate_reserved_registers()
Dsfn_shader_vertex.cpp61 sh_info().vs_as_gs_a = m_key.vs.as_gs_a; in VertexShaderFromNir()
100 if (m_key.vs.as_gs_a || m_sv_values.test(es_primitive_id)) { in do_allocate_reserved_registers()
Dsfn_vertexstageexport.cpp254 if (m_key.vs.as_gs_a) { in finalize_exports()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h147 unsigned as_gs_a:1; member
Dr600_state_common.c803 key->vs.as_gs_a = true; in r600_shader_selector_key()
Dr600_shader.c3467 shader->vs_as_gs_a = key.vs.as_gs_a; in r600_shader_from_tgsi()