/external/mesa3d/src/gallium/frontends/nine/ |
D | nine_pipe.c | 122 rast.point_size = CLAMP(asfloat(rs[D3DRS_POINTSIZE]), in nine_convert_rasterizer_state() 123 asfloat(rs[D3DRS_POINTSIZE_MIN]), in nine_convert_rasterizer_state() 124 asfloat(rs[D3DRS_POINTSIZE_MAX])); in nine_convert_rasterizer_state() 133 …rast.offset_units = asfloat(rs[D3DRS_DEPTHBIAS]) * (device->driver_caps.offset_units_unscaled ? 1.… in nine_convert_rasterizer_state() 135 rast.offset_scale = asfloat(rs[D3DRS_SLOPESCALEDEPTHBIAS]); in nine_convert_rasterizer_state() 221 samp.lod_bias = asfloat(ss[D3DSAMP_MIPMAPLODBIAS]); in nine_convert_sampler_state()
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D | vertexshader9.h | 115 key |= ((uint64_t)_mesa_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MIN]))) << 32; in NineVertexShader9_UpdateKey() 116 key |= ((uint64_t)_mesa_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MAX]))) << 48; in NineVertexShader9_UpdateKey()
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D | nine_ff.c | 1892 device->ff.vs_const[30 * 4] = asfloat(context->rs[D3DRS_TWEENFACTOR]); in nine_ff_load_vs_transforms() 1948 dst[26].x = asfloat(context->rs[D3DRS_POINTSIZE_MIN]); in nine_ff_load_point_and_fog_params() 1949 dst[26].y = asfloat(context->rs[D3DRS_POINTSIZE_MAX]); in nine_ff_load_point_and_fog_params() 1950 dst[26].z = asfloat(context->rs[D3DRS_POINTSIZE]); in nine_ff_load_point_and_fog_params() 1951 dst[26].w = asfloat(context->rs[D3DRS_POINTSCALE_A]); in nine_ff_load_point_and_fog_params() 1952 dst[27].x = asfloat(context->rs[D3DRS_POINTSCALE_B]); in nine_ff_load_point_and_fog_params() 1953 dst[27].y = asfloat(context->rs[D3DRS_POINTSCALE_C]); in nine_ff_load_point_and_fog_params() 1954 dst[28].x = asfloat(context->rs[D3DRS_FOGEND]); in nine_ff_load_point_and_fog_params() 1955 dst[28].y = 1.0f / (asfloat(context->rs[D3DRS_FOGEND]) - asfloat(context->rs[D3DRS_FOGSTART])); in nine_ff_load_point_and_fog_params() 1958 dst[28].z = asfloat(context->rs[D3DRS_FOGDENSITY]); in nine_ff_load_point_and_fog_params() [all …]
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D | vertexshader9.c | 218 info.point_size_min = asfloat(device->context.rs[D3DRS_POINTSIZE_MIN]); in NineVertexShader9_GetVariant() 219 info.point_size_max = asfloat(device->context.rs[D3DRS_POINTSIZE_MAX]); in NineVertexShader9_GetVariant()
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D | nine_helpers.h | 154 static inline float asfloat(DWORD value) in asfloat() function
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D | nine_state.c | 566 dst[4] = asfloat(context->rs[D3DRS_FOGEND]); in prepare_ps_constants_userbuf() 567 … dst[5] = 1.0f / (asfloat(context->rs[D3DRS_FOGEND]) - asfloat(context->rs[D3DRS_FOGSTART])); in prepare_ps_constants_userbuf() 569 dst[4] = asfloat(context->rs[D3DRS_FOGDENSITY]); in prepare_ps_constants_userbuf()
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D | nine_dump.c | 359 nine_D3DTSS_to_str(type), asfloat(value)); in nine_dump_D3DTSS_value()
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/external/arm-optimized-routines/math/test/ |
D | ulp.c | 65 asfloat (uint32_t i) in asfloat() function 180 return (struct args_f1){asfloat (next1 (g))}; in next_f1() 188 return (struct args_f2){asfloat (x), asfloat (x2)}; in next_f2() 486 printf ("%s in [%a;%a]", f->name, asfloat (gen->start), in printgen_f1() 487 asfloat (gen->start + gen->len)); in printgen_f1() 492 printf ("%s in [%a;%a] x [%a;%a]", f->name, asfloat (gen->start), in printgen_f2() 493 asfloat (gen->start + gen->len), asfloat (gen->start2), in printgen_f2() 494 asfloat (gen->start2 + gen->len2)); in printgen_f2() 601 #define asfloat_f asfloat
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/external/llvm-project/libc/AOR_v20.02/math/test/ |
D | ulp.c | 66 asfloat (uint32_t i) in asfloat() function 181 return (struct args_f1){asfloat (next1 (g))}; in next_f1() 189 return (struct args_f2){asfloat (x), asfloat (x2)}; in next_f2() 485 printf ("%s in [%a;%a]", f->name, asfloat (gen->start), in printgen_f1() 486 asfloat (gen->start + gen->len)); in printgen_f1() 491 printf ("%s in [%a;%a] x [%a;%a]", f->name, asfloat (gen->start), in printgen_f2() 492 asfloat (gen->start + gen->len), asfloat (gen->start2), in printgen_f2() 493 asfloat (gen->start2 + gen->len2)); in printgen_f2() 600 #define asfloat_f asfloat
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/external/deqp-deps/glslang/Test/ |
D | hlsl.intrinsics.vert | 10 asfloat(inU0); 77 asfloat(inU0); 146 asfloat(inU0); 216 asfloat(inU0); 278 // asfloat(inU0); \
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D | hlsl.intrinsics.frag | 27 float r007 = asfloat(inU0); 107 float2 r007 = asfloat(inU0); 190 float3 r007 = asfloat(inU0); 272 float4 r007 = asfloat(inU0); 343 // asfloat(inU0); \
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/external/arm-optimized-routines/math/ |
D | log2f.c | 63 z = (double_t) asfloat (iz); in log2f()
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D | logf.c | 63 z = (double_t) asfloat (iz); in logf()
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D | powf.c | 47 z = (double_t) asfloat (iz); in log2_inline()
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D | math_config.h | 135 asfloat (uint32_t i) in asfloat() function
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/external/llvm-project/libc/AOR_v20.02/math/ |
D | log2f.c | 64 z = (double_t) asfloat (iz); in log2f()
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D | logf.c | 64 z = (double_t) asfloat (iz); in logf()
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D | powf.c | 48 z = (double_t) asfloat (iz); in log2_inline()
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D | math_config.h | 136 asfloat (uint32_t i) in asfloat() function
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/ |
D | ffx_a.h | 1025 #define AF1_AU1(x) asfloat(AU1(x)) 1026 #define AF2_AU2(x) asfloat(AU2(x)) 1027 #define AF3_AU3(x) asfloat(AU3(x)) 1028 #define AF4_AU4(x) asfloat(AU4(x)) 1210 #define AH1_AW1(x) AH1(asfloat(AU1(x))) 1211 #define AH2_AW2(x) AH2(asfloat(AU2(x))) 1212 #define AH3_AW3(x) AH3(asfloat(AU3(x))) 1213 #define AH4_AW4(x) AH4(asfloat(AU4(x)))
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/external/llvm-project/libunwind/src/ |
D | Registers.hpp | 1206 } asfloat; member 1508 return _vectorScalarRegisters[regNum - UNW_PPC64_F0].asfloat.f; in getFloatRegister() 1513 _vectorScalarRegisters[regNum - UNW_PPC64_F0].asfloat.f = value; in setFloatRegister()
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