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Searched refs:atou_clamp (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
Dutil.h34 bool atou_clamp(const char *str, unsigned int *value);
Dutil.cpp36 bool atou_clamp(const char *str, unsigned int *value) in atou_clamp() function
Dglslang.l495 if (!atou_clamp(yytext, &(yylval->lex.u))) in uint_constant()
Dglslang_lex.cpp3727 if (!atou_clamp(yytext, &(yylval->lex.u))) in uint_constant()