Searched refs:attachMatrix3D (Results 1 – 6 of 6) sorted by relevance
/external/skia/modules/skottie/src/ |
D | Transform.cpp | 191 sk_sp<sksg::Transform> AnimationBuilder::attachMatrix3D(const skjson::ObjectValue& jtransform, in attachMatrix3D() function in skottie::internal::AnimationBuilder
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D | SkottiePriv.h | 82 sk_sp<sksg::Transform> attachMatrix3D(const skjson::ObjectValue&, sk_sp<sksg::Transform>,
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D | Layer.cpp | 400 ? abuilder.attachMatrix3D(*jtransform, std::move(parent_transform), fAutoOrient) in doAttachTransform()
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/external/skqp/modules/skottie/src/ |
D | SkottiePriv.h | 76 sk_sp<sksg::Transform> attachMatrix3D(const skjson::ObjectValue&, AnimatorScope*,
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D | Skottie.cpp | 112 sk_sp<sksg::Transform> AnimationBuilder::attachMatrix3D(const skjson::ObjectValue& t, in attachMatrix3D() function in skottie::internal::AnimationBuilder
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D | SkottieLayer.cpp | 454 : abuilder->attachMatrix3D(*jtransform, fScope, std::move(parent_matrix)); in attachLayerTransformImpl()
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