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Searched refs:attach_shader_no_error (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderapi.c323 attach_shader_no_error(struct gl_context *ctx, GLuint program, GLuint shader) in attach_shader_no_error() function
1580 attach_shader_no_error(ctx, program, shader); in _mesa_AttachObjectARB_no_error()
1596 attach_shader_no_error(ctx, program, shader); in _mesa_AttachShader_no_error()