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Searched refs:attachmentLevel (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/tests/gl_tests/
DReadPixelsTest.cpp756 GLint attachmentLevel, in initTexture() argument
761 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, attachmentLevel, in initTexture()
766 void testRead(GLenum textureTarget, GLint levels, GLint attachmentLevel, GLint attachmentLayer) in testRead() argument
768 initTexture(textureTarget, levels, attachmentLevel, attachmentLayer); in testRead()
769 verifyColor(attachmentLevel, attachmentLayer); in testRead()
782 GLint attachmentLevel, in testPBORead() argument
786 initTexture(textureTarget, levels, attachmentLevel, attachmentLayer); in testPBORead()
787 verifyPBO(attachmentLevel, attachmentLayer); in testPBORead()
/external/angle/src/libANGLE/
DFramebuffer.cpp311 GLuint attachmentLevel = static_cast<GLuint>(index.getLevelIndex()); in AttachmentOverlapsWithTexture() local
320 return attachmentLevel >= textureEffectiveBaseLevel && attachmentLevel <= textureMaxLevel; in AttachmentOverlapsWithTexture()