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Searched refs:attrib_locs (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c389 GLuint *attrib_locs; member
1699 sprog->attrib_locs = calloc(vs->sel->sinfo.num_inputs, sizeof(uint32_t)); in add_shader_program()
1700 if (sprog->attrib_locs) { in add_shader_program()
1703 sprog->attrib_locs[i] = glGetAttribLocation(prog_id, name); in add_shader_program()
1707 sprog->attrib_locs = NULL; in add_shader_program()
1787 free(ent->attrib_locs); in vrend_destroy_program()
4053 if (ctx->sub->prog->attrib_locs) { in vrend_draw_bind_vertex_legacy()
4054 loc = ctx->sub->prog->attrib_locs[i]; in vrend_draw_bind_vertex_legacy()