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Searched refs:attributeDefinition (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp203 struct attributeDefinition struct in glcts::TextureCubeMapArraySamplingTest
566 void setupAttribute(const attributeDefinition& attribute, const bufferCollection& buffers,
586 …static void getAttributes(samplerType sampler_type, const attributeDefinition*& out_attribute_defi…
589 …static void getAttributes(samplingFunction sampling_function, const attributeDefinition*& out_attr…
661 …void setupSharedStorageBuffer(const attributeDefinition& attribute, const bufferCollection& buffer…
DesextcTextureCubeMapArraySampling.cpp1943 const attributeDefinition*& out_attribute_definitions, in getAttributes()
1946 static attributeDefinition depth_attributes[] = { { attribute_refZ, type_float, RefZ, 1 } }; in getAttributes()
1970 const attributeDefinition*& out_attribute_definitions, in getAttributes()
1973 …static attributeDefinition texture_attributes[] = { { attribute_texture_coordinate, type_vec4, Tex… in getAttributes()
1976 static attributeDefinition textureLod_attributes[] = { in getAttributes()
1980 static attributeDefinition textureGrad_attributes[] = { { attribute_texture_coordinate, type_vec4, in getAttributes()
1985 …static attributeDefinition textureGather_attributes[] = { { attribute_texture_coordinate, type_vec… in getAttributes()
2166 const attributeDefinition* routine_attribute_definitions = 0; in getPassThroughTesselationControlShaderCode()
2167 const attributeDefinition* type_attribute_definitions = 0; in getPassThroughTesselationControlShaderCode()
2275 const attributeDefinition* routine_attribute_definitions = 0; in getPassThroughVertexShaderCode()
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