Searched refs:bEndExtend (Results 1 – 1 of 1) sorted by relevance
115 const bool bEndExtend = pArray && pArray->GetBooleanAt(1, false); in DrawAxialShading() local144 if (!bEndExtend) in DrawAxialShading()185 const bool bEndExtend = pArray && pArray->GetBooleanAt(1, false); in DrawRadialShading() local232 s = (s2 <= 1.0f || bEndExtend) ? s2 : s1; in DrawRadialShading()244 if (!bEndExtend) in DrawRadialShading()