Searched refs:bFlipped (Results 1 – 1 of 1) sorted by relevance
141 bool bFlipped = top_y > bottom_y; in RenderGlyph() local142 if (bFlipped) in RenderGlyph()145 FX_SAFE_INT32 safe_height = bFlipped ? top_line : bottom_line; in RenderGlyph()146 safe_height -= bFlipped ? bottom_line : top_line; in RenderGlyph()