Searched refs:bNoPathSmooth (Results 1 – 5 of 5) sorted by relevance
36 bool bNoPathSmooth = false; member
710 if (bNoPathSmooth) in Draw()764 int bNoPathSmooth; member776 bool bNoPathSmooth, in DrawCoonPatchMeshes() argument791 patch.bNoPathSmooth = bNoPathSmooth; in DrawCoonPatchMeshes()944 options.GetOptions().bNoPathSmooth, alpha); in Draw()
425 if (m_Options.GetOptions().bNoPathSmooth) in ProcessPath()589 if (m_Options.GetOptions().bNoPathSmooth) { in SelectClipPath()
40 options.bNoPathSmooth = !!(flags & FPDF_RENDER_NO_SMOOTHPATH); in RenderPageImpl()
519 if (pOptions && pOptions->GetOptions().bNoPathSmooth) in DrawBorder()