Home
last modified time | relevance | path

Searched refs:bNoPathSmooth (Results 1 – 5 of 5) sorted by relevance

/external/pdfium/core/fpdfapi/render/
Dcpdf_renderoptions.h36 bool bNoPathSmooth = false; member
Dcpdf_rendershading.cpp710 if (bNoPathSmooth) in Draw()
764 int bNoPathSmooth; member
776 bool bNoPathSmooth, in DrawCoonPatchMeshes() argument
791 patch.bNoPathSmooth = bNoPathSmooth; in DrawCoonPatchMeshes()
944 options.GetOptions().bNoPathSmooth, alpha); in Draw()
Dcpdf_renderstatus.cpp425 if (m_Options.GetOptions().bNoPathSmooth) in ProcessPath()
589 if (m_Options.GetOptions().bNoPathSmooth) { in SelectClipPath()
/external/pdfium/fpdfsdk/
Dcpdfsdk_renderpage.cpp40 options.bNoPathSmooth = !!(flags & FPDF_RENDER_NO_SMOOTHPATH); in RenderPageImpl()
/external/pdfium/core/fpdfdoc/
Dcpdf_annot.cpp519 if (pOptions && pOptions->GetOptions().bNoPathSmooth) in DrawBorder()