Searched refs:bSmooth (Results 1 – 1 of 1) sorted by relevance
835 bool bSmooth = false; in DrawPath() local869 if (!bSmooth && points[i].X != points[i - 1].X && in DrawPath()871 bSmooth = true; in DrawPath()874 bSmooth = true; in DrawPath()883 if (!bSmooth && points[i].X != points[startpoint].X && in DrawPath()885 bSmooth = true; in DrawPath()889 bSmooth = false; in DrawPath()892 if (!bSmooth && (fill_mode & 3)) in DrawPath()893 bSmooth = true; in DrawPath()895 if (bSmooth || (pGraphState && pGraphState->m_LineWidth > 2)) { in DrawPath()